All case studies

Healthcare interface · 2026

Pebble

A bedside companion that supports autonomy for nursing home residents.

Role
UX researcher & designer
Type
Individual, school
Platform
Tablet
Tools
Figma
Timeline
7 months
Pebble on three tablets: the welcome screen, the dashboard, and the 3D room

The problem

Nursing home residents have no tools built for their daily lives.

Most live with cognitive limitations and sensory decline, and have a deep need for autonomy and connection. Yet every existing solution is built for short-term hospital care, blind to the realities of long-term living.

The solution

A purpose-built interface that restores autonomy and connection.

  1. Elderly-first, non-stigmatizing design. It looks like an everyday device, not medical equipment.
  2. Schedule, medications and activities. Always visible, so residents stay oriented without asking.
  3. Room controls and privacy. Temperature, lights, curtains, and who can visit.
  4. Nurse call and symptom communication. Say what’s wrong, not just that something is.
  5. Family and social connection. Calls by photo, and reminders that lead to real activities.
  • Pebble’s ambient dashboard: greeting, time, room and schedule

    The ambient dashboard

  • Pebble’s 3D room mode: a bedside table, lamp, window and phone

    The 3D room mode

Why “Pebble”

A pebble doesn’t demand attention. It sits quietly and does exactly what it’s meant to do.

The name comes from the project’s central inspiration, the zen garden: calm, intentional, free of noise, with every element placed on purpose and nothing superfluous. That became the guiding principle behind every design decision.

The process

Technology should open a door to people, never replace them.

  • Literature review
  • 11 peer-reviewed sources

I synthesized research on elderly technology adoption, cognitive decline, digital accessibility and long-term care design, to build a research-backed map of unmet needs instead of relying on assumptions.

One principle shaped the scope: in care settings, technology should be an extra way to reach human relationships. So Pebble has no entertainment features. If there’s a yoga class at 2pm, Pebble’s job is to remind you to go, not to stream a yoga video instead.

70%

of long-term care residents have cognitive limitations, most often dementia. Bowles et al., 2015

Standardized technology “paradoxically contributes to a decrease in residents’ independence.”

Jøranson et al., 2025

Older adults prefer technology “disguised as an everyday device,” not medical equipment.

Mannheim et al., 2019

Ten resident needs emerged

  1. Autonomy and independence
  2. Social connection
  3. Cognitive and memory support
  4. Safety and health monitoring
  5. Pain communication
  6. Dignity and non-stigmatizing design
  7. Privacy and control
  8. Personalized information
  9. Accessible design for sensory decline
  10. Human connection over mechanization
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Interactive prototype

Can AI do this?

I gave Google Stitch the same problem, four times.

To close out the project, I gave Google Stitch, an AI UI generator, four prompts of increasing detail, from a vague one-liner to a full brief with Pebble’s name, philosophy, visual direction and target user. The goal: see where AI-generated design falls short for a population it can’t actually know.

Prompt 01

“Design a tablet interface for elderly people living in a care facility.”

A standard dashboard (home, video call, schedule, help button) with large text and high contrast, named “The Guided Sanctuary.” Functional on paper, but entirely templated. It could have been for any age group.

Google Stitch output for prompt 1, screen 1
Google Stitch output for prompt 1, screen 2
Google Stitch output for prompt 1, screen 3
Google Stitch output for prompt 1, screen 4
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What I learned

  1. Prompt depth ≠ design depth. Even a fully detailed brief changed surface aesthetics more than the concept. The structure of all four was nearly identical.
  2. AI designs for a generic user. Stitch could describe its audience in words but couldn’t design for them. Knowing a user profile isn’t understanding lived experience.
  3. A narrow range. Layouts, patterns and visual language converged. AI tends toward the mean; good design often has to diverge from it.
  4. Aesthetics without empathy. It could apply “warm” as a filter, but not decide to frame privacy as personal preference instead of a medical setting. That takes understanding dignity.

Tools like Stitch are genuinely useful for rapid scaffolding. But designing for vulnerable people takes understanding that comes from research, experience and real interactions, something AI has yet to replicate.